Hallo list,

can anyone tell me how to restrict the rotation of the
TrackballManipulator e.g. to the z-Axis (Yaw)?

Another question:
How can I prevent the TrackballManipulator from zooming and panning?
Is there another way than deriving an own class from
TrackballManipulator and overwriting the calcMovement() method?

Thank you very much in advance for your replies!

With best regards,

    -oli-
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