Hi Dženan, 2010/8/25 Dženan Zukić <[email protected]>: > Is osg::Vec3 class supposed to be passable only by reference and not by value?
You can safely pass it any way you want, by value or by reference. It normally makes the most sense to pass by const reference or reference though as it's far more efficient as you are only passing a pointer to the objects which is 4 or 8 bytes, rather than the whole Vec3 which will be 12 bytes. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

