Hi Harry,

VNC/GLX support is likely the problem rather than a specific problem
with OSG.  You say that glxgears works fine, and that running
osgviewer glsl_simple.osg reports errors but in the end renders
shapes.  To me this suggests that the OSG has been able to create a
graphics context, but the GL driver being just used simply doesn't
support all the extensions.

Does osgviewer glider.osg work OK?

Robert.

On Thu, Aug 26, 2010 at 10:42 PM, Harry Johnson
<[email protected]> wrote:
> Hi,
>
> I am new to OSG so be gentle. Many of my users want to run their gui on a 
> remote server through VNC, however, when I run the osgviewer cow.osg over vnc 
> nothing gets rendered and I get lots of errors echoed to the terminal such as:
>
> Got an X11ErrorHandling call display=0x643b30 event=0x4084f7c0
> GLXBadRenderRequest
> Major opcode: 148
> Minor opcode: 1
> Error code: 157
> Request serial: 1620
> Current serial: 1621
>  ResourceID: 44
>
> Even the very simple example in the quick start guide fails to render. 
> glxgears runs fine so I know I can get a glx context. Actually osgviewer 
> glsl_simple.osg renders its shapes but gives the following errors:
>
> VERTEX glCompileShader "" FAILED
> FRAGMENT glCompileShader "" FAILED
> glLinkProgram "" FAILED
> FRAGMENT glCompileShader "" FAILED
> VERTEX glCompileShader "" FAILED
> glLinkProgram "" FAILED
>
> Is using OSG over VNC just a bad idea or is there some flag(s) I need to 
> toggle to turn off some incompatible rendering feature?
>
> Thank you!
>
> Cheers,
> Harry
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=31085#31085
>
>
>
>
>
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