Glenn, thanks for your reply. Because performance IS important for me (hundreds of texts) I went a different route.
I derived a class TextWithOffset from osgText::Text and overwrote the method computePositions. I added my offset to the _offset member variable after the alignment was calculated. Unfortunately the computePositions method is pretty large, so I ended up copying about 150 lines of code, but anyway, it works. Cheers, Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31263#31263 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

