Hi Robert,
Sorry my question was not complete.
By envelope I mean convex hull. BB and BS are too simple to approximate
any 3D model to my mind.
The "convex" is not necessary, just a hull could be fine.
I'll be interested in every code/idea/suggestion about that.
Thanks a lot.
Regards,
Vincent.
Le 02/09/2010 16:45, Robert Osfield a écrit :
HI Vincent,
What do you mean by 3D envelope, it's rather an open ended all by
itself. Convex hull? Bounding box? Bounding sphere? A pre-paid A4
envelope perfect for sending large pictures through the post?
Robert.
On Thu, Sep 2, 2010 at 3:12 PM, Vincent Bourdier
<[email protected]> wrote:
Hi all,
I am currently looking for a way to compute envelopes from 3D datas
(Geometry, Groups, etc...)
I saw that external lib could do it, but first of all I ask to all of you if
someone did something for OSG that could help me.
That would help me a lot in my work.
Thanks for your help.
Regards,
Vincent.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org