Hi J-S, Thanks for the information, and your work is very much appreciated.
The Qt integration with Delta3D 2.3.0 under Windows is incredibly stable, so perhaps this should be something to have a look at (I speak from experience on using this package with Qt). Delta3D uses OpenSceneGraph for its rendering (see the particle editor example). However, I don't want to use Delta3D anymore as it is much larger than OSG itself and it isn't support on Mac. Cheers, - Andrew _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

