While we are on the topic of the Outline class, I'm experiencing
something strange: My application crashes on exit with an "unknown
exception" if an osgFX::Outline node is in the scenegraph, but it
doesn't crash otherwise. I haven't been able to trace this, so I was
wondering if anyone else had a similar experience. This is on Windows.
-Todd
On 9/8/2010 3:27 AM, Florian Kolbe wrote:
Salut Jean-Sébastien,
thank you for your advice. I already had the line
Code:
osg::DisplaySettings::instance()->setMinimumNumStencilBits(1);
set as in osgoutline. Just to make sure, I disabled it to see that the line
does not make any difference...
Then I noticed how osgViewer::View feeds the osg::GraphicsContext::Traits from
various fields of osg::DisplaySettings, as for example in
View::setUpViewOnSingleScreen(). Since I am using my own call to
osg::GraphicsContext::createGraphicsContext() I was missing a line such as:
Code:
traits->stencil = ds->getMinimumNumStencilBits();
Problem solved!
Thank you!
Cheers,
Florian
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=31401#31401
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