Hi,

just a quick question, is it possible to hide and show geometry or primitive 
sets?
In the present case I want to hide/show Linestrips.
With a NodeVisitor I can remove them, but I only want to hide and show the 
LineStrips :)


Code:

case GL_LINE_STRIP:
std::cerr << "detect a line_strip removing ..."<< std::endl;
geometry->removePrimitiveSet (j,numPrimitives);





... 

Thank you!

Cheers,
Mo[/code]

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http://forum.openscenegraph.org/viewtopic.php?p=31629#31629





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