Robert, Basically, I want to render my scene data onto an image which is not an OSG image, but has the same structure, i.e.
* 8 bits red * 8 bits green * 8 bits blue The image (memory block) contains already something (see it as a background) and thus I only want my 3D scene objects on top of it. Can you explain which parts of my original post are unclear, such that I can rectify this ? Thank you! Cheers, benedikt ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31692#31692 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

