Hi Glenn, On Thu, Sep 16, 2010 at 7:53 PM, Glenn Waldron <[email protected]> wrote: > Hi folks, > Tthe methods Vec4f::asABGR() and asRGBA() appear to be reversed. (That is, > asABGR() returns RGBA and vice-versa.) Can someone lay another pair of eyes > on them and confirm this?
They "appear" reversed to you, but as far as I'm aware I haven't seen any bugs reported with the work of them. The intention is that these mappings are passed directly to OpenGL and so far seem to be working fine. Have you seen a problem with mapping Vec4's to RGBAs to ABGR's to OpenGL? Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

