Hello osg-users, I'm building some kind of scene editor (place objects on a terrain database, set their properties ...). Now i want to save the scene in a file (osg, ive, ac...) but there are a lots of node of in my graph that i don't need in the final file (manipulators, labels, highlights effects ...). My first plan was to use NodeMask for remove those node at writing. After a search in osgDB i found nothing about nodeMask in osgDB ;-( I also looked around WriteFileCallback but it's seems wrong because they can't traverse the graph. What's the easiest way to do this with osg 2.8.3 ? Make a custom ReaderWriter ?
Thank you! Antonin Linares _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

