Hi Paul,

In the OpenSceneGraph-2.9.9 dev release, and svn/trunk there is work
by Wang Rui on osgParticle this provides support for using shaders
with particles systems, there is also an example osgparticleshader
that will illustrate how to use it.

Robert.

On Wed, Sep 22, 2010 at 5:49 AM, Paul Pocock
<[email protected]> wrote:
> Hi -just a quick one - Im delving into osg::Particle at the moment and I
> wish to do some glsl processing on the geometry or whatever particle
> template is used. Is this trivial ? and is there a way to set/get the
> drawables in an osg Particle system?
>
> Regards
>
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