Hi,

I built OSG from source on Windows and I have just gotten past the Hello World 
program.  I am now trying to load a mesh using the following line:


Code:

osg::Node* pLoadedModel = osgDB::readNodeFile("cow.osg");




However I get the following error:

1>..\HelloWorld2\HelloWorld.cpp(8) : error C2039: 'readNodeFile' : is not a 
member of 'osgDB'
1>..\HelloWorld2\HelloWorld.cpp(8) : error C3861: 'readNodeFile': identifier 
not found

Now I suppose this makes sense because while I have a directory called osgDB/ 
with all of the osgDB classes in it, I don't have any header file for "osgDB" 
itself.

Can anyone tell me where the lib for osgDB should be?  Or clarify what is going 
wrong here?


Thank you!

Cheers,
Matt[/code]

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=32038#32038





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