Hi,
I built OSG from source on Windows and I have just gotten past the Hello World
program. I am now trying to load a mesh using the following line:
Code:
osg::Node* pLoadedModel = osgDB::readNodeFile("cow.osg");
However I get the following error:
1>..\HelloWorld2\HelloWorld.cpp(8) : error C2039: 'readNodeFile' : is not a
member of 'osgDB'
1>..\HelloWorld2\HelloWorld.cpp(8) : error C3861: 'readNodeFile': identifier
not found
Now I suppose this makes sense because while I have a directory called osgDB/
with all of the osgDB classes in it, I don't have any header file for "osgDB"
itself.
Can anyone tell me where the lib for osgDB should be? Or clarify what is going
wrong here?
Thank you!
Cheers,
Matt[/code]
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=32038#32038
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