Hi Renesis, ----- "Jean-Sébastien Guay" a écrit :
> Hi Renesis, > > > [...] but now when the program runs I get this runtime error: > > > > Code: > > > > Windows has triggered a breakpoint in test.exe. > > This may be due to a corruption of the heap, which indicates a bug > in test.exe or any of the DLLs it has loaded. > > This may also be due to the user pressing F12 while test.exe has > focus. > > The output window may have more diagnostic information. > > > > And then it takes me to malloc.c. > > This is typically because you have compiled your program in debug but > > have linked to release libraries, or the opposite. If you're compiling > > your project in debug you need to link to debug libraries (the OSG > libraries have a 'd' at the end when they're debug versions) and vice > versa. > > Check that your project matches what you're linking to. This always > something to check when compiling with Visual C++. You can search the > > net or even this mailing list if you want more information on this, > it's > been discussed at length in the past. > > Hope this helps, Your test program should also be compiled with /MDd in debug mode and with /MD in release mode (see C/C++ / Code generation property page) -Fred _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

