Hi David & Javier,  I've just added the missing include ito
include/osgText/Glyph and checked it in. Cheers, Robert.

On Sun, Sep 26, 2010 at 8:04 AM, Javier Taibo <[email protected]> wrote:
>   Hi David,
>
>   Add  #include <osg/Geode> to Glyph file.
>
>   At least it worked for me.
>
>
>   Best Regards,
>   Javier Taibo.
>
>
> On Sun, Sep 26, 2010 at 8:41 AM, David Wilson <[email protected]> wrote:
>>
>> Hi,
>>
>> I checked out the trunk of OSG so I could get into the new Qt stuff.
>>
>> I'm compiling using the version of MinGW included with Qt 4.7 - I think
>> it's 4.4.0, and I get this error:
>>
>>
>> > ... Building CXX object
>> > src/osgText/CMakeFiles/osgText.dir/DefaultFont.obj
>> >
>> > In file included from C:\OpenSceneGraph\src\osgText\/DefaultFont.h:19,
>> >                  from C:\OpenSceneGraph\src\osgText\DefaultFont.cpp:18:
>> > C:\OpenSceneGraph\include/osg/ref_ptr: In destructor
>> > 'osg::ref_ptr<T>::~ref_ptr() [with T = osg::Geode]':
>> > C:\OpenSceneGraph\include/osgText/Glyph:101:   instantiated from here
>> > C:\OpenSceneGraph\include/osg/ref_ptr:35: error: invalid use of
>> > incomplete type 'struct osg::Geode'
>> > C:\OpenSceneGraph\include/osg/Image:412: error: forward declaration of
>> > 'struct osg::Geode'
>> > mingw32-make[2]: ***
>> > [src/osgText/CMakeFiles/osgText.dir/DefaultFont.obj] Error 1
>> > mingw32-make[1]: *** [src/osgText/CMakeFiles/osgText.dir/all] Error 2
>> > mingw32-make: *** [all] Error 2
>>
>>
>> Hoping someone can give me an unofficial workaround for this.
>>
>> Thank you!
>>
>> Cheers,
>> David Wilson
>>
>> ------------------
>> Read this topic online here:
>> http://forum.openscenegraph.org/viewtopic.php?p=32074#32074
>>
>>
>>
>>
>>
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>
>
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