Hi Huan >i compiled osgart 2.0 RC3 with osg2.9.8, when running the video screen was blinking, but before that i used osgart with osg2.8.3 ?>everything all right, does anyone meet the same problem? i use win7 64bit and vs2008 compile 32bit osg
Are you using texture 2d for your video streams, if so your'e having the same problem as myself, Search the mailing list for 'Texture2D subload callback gone mad' It's an issue with the texture object manager assigning a new texture object every frame. I've sent an example showing the issue to Robert so hopefully he's aware of the issue and can fix it soon. If you use texture rectangles you won't have an issue as they don't require a sub load callback Tom
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