Hi Huan

>i compiled osgart 2.0 RC3 with osg2.9.8, when running the video screen was
blinking, but before that i used osgart with osg2.8.3 ?>everything all
right, does anyone meet the same problem? i use win7 64bit and vs2008
compile 32bit osg

Are you using texture 2d for your video streams, if so your'e having the
same problem as myself, Search the mailing list for

'Texture2D subload callback gone mad'

It's an issue with the texture object manager assigning a new texture object
every frame. I've sent an example showing the issue to Robert so hopefully
he's aware of the issue and can fix it soon.

If you use texture rectangles you won't have an issue as they don't require
a sub load callback

Tom
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