On 29/09/10 19:27 , Cosimo Luigi Manes wrote: > Ulrich Hertlein wrote: >> On 28/09/10 18:45 , Cosimo Luigi Manes wrote: osgGA::CameraManipulator (the >> base >> class for the default manipulators) has a 'home()' method than will >> recompute the >> position if 'setAutoComputeHomePosition' is true. > > Thanks you for your answer. Could you post an example of code because i am a > newbie.
viewer.getCameraManipulator()->home(); > Also, if i want to run a rotation or translation or zoom, what should i do ? I'd recommend you read the OSG QuickStartGuide, it covers this and many other aspects of OSG. Basically what you need to do it modify the camera matrix to obtain rotation/translation and modify the field-of-view to zoom. Cheers, /ulrich _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

