Hi,

Im looking for some clarification on the IO event system in OSG.  

Starting from the outside in, we've got various types of CameraManipulators 
that move the camera based on input.  That input arrives as a GUIEventAdapter 
where the manipulator queries for mouse events or keyboard buttons pressed.

I'm wondering, what generates those GUIEventAdapters?  I would like to create a 
new type of GUIEventAdapter, but first I need to figure out what actually 
instantiates the events.

Thank you!

Cheers,
Matt

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