Hi, Christian, I am using OSG 2.8.3, and I haven't had a chance to work with the newer code and examples. Your suggestion of reorganizing the classes might help, but since I haven't looked at the code myself, that's as much as I can say about that.
With more detail about your source code, maybe someone with more experience can offer some advice and/or alternatives. Good luck... D.J. On Tue, Oct 5, 2010 at 11:40 AM, Christian Muggeridge <[email protected]> wrote: > The virtual paintEngine is actually already in place. I believe that this > virtual paint engine helped a flickering problem. In my case, there is no > flickering, but only a solid black view. > > Any other suggestions? > > Thanks, > > Christian > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=32405#32405 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

