Many thanks Wang. I'll do that.. because having to carry the burden of wrappers 
(I mean compile+integrate) is too much for me :)

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

----- Wang Rui <[email protected]> a écrit :
> Hi Sukender,
> 
> Serializers are only used for serialization IO of native formats
> (osgt/osgb/osgx) at present. If you mean to bind enum values to texts for
> reading/writing from files, the macros
> BEGIN_ENUM_SERIALIZER, END_ENUM_SERIALIZER and ADD_ENUM_VALUE can work and
> there are plenty of examples in the wrappers/serializers folder.
> 
> Cheers,
> 
> Wang Rui
> 
> 
> 2010/10/17 Sukender <[email protected]>
> 
> > Hi all,
> >
> > I used to make a keyboard mapping using introspection in previous versions
> > of OSG, but I'm a bit lost with new wrappers/serializers/whatever. Can
> > anyone tell me how to make a link between a key/mouse button textual
> > representation (ex: KEY_space, KEY_minus), and its value, so that users can
> > have an key mapping file?
> > Thanks.
> >
> > Sukender
> > PVLE - Lightweight cross-platform game engine -
> > http://pvle.sourceforge.net/
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >

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