Hi,

On 22/10/10 12:36, Yurii Monakov wrote:
Hi,

Thank you for the answer. Now I'm searching for the "right way" to get
to some level (for example, base level, e.g. root) of MVPW matrix
stack from callback or accept() call. But all I see is top level,
which is actual only for the current node.

I'm not 100% sure, but I think start by searching for use of node->getParentalNodePaths() or the use of CullStack.

jp


Yurii

2010/10/22 J.P. Delport<jpdelp...@csir.co.za>:
Hi,

On 21/10/10 18:26, Yurii Monakov wrote:

Hi All

After some googling I've discovered an AutoTransform node )) When
setting it's auto-rotate mode to ROTATE_TO_SCREEN and
setAutoScaleToScreen(true) it gives me exactly what I want. The only
problem is that after looking at AutoTransform node I noticed that it
does a lot of computation inside. The only thing I need is to push
root's MVPW matrix to some part of the graph (Transform nodes, which
are children of the screen-spaced node) to update their positions
properly. Is there any other way to do this?

not that I know of, but I think you've now discovered enough to create your
own node, either based on AutoTransform (but for already screen-spaced
geometry) or your own.

jp


Thank you!

Yurii
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