Hi Mikhai, Please post fixes to osg-submissions list, to avoid missing the submission files.
Thank you, Rafa. 2010/10/22 Mikhail I. Izmestev <[email protected]>: > Hi *, > > I have discovered problem with draggers from osgManipulator in HUD. > Attached example based on osghud demonstrates this problem. > > This problem caused because osgManipulator::Dragger uses matrices of top > camera instead last > absolute Camera in NodePath. > > Maybe I'm wrong and exists another way for correct working of draggers in HUD? > > I attached modified osgManipulator/Dragger.cpp file, where added code for > finding last absolute > camera. With this changes draggers works in HUD. > > Mikhail. > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Rafael Gaitán Linares Instituto de Automática e Informática Industrial http://www.ai2.upv.es http://gvsig3d.blogspot.com Ciudad Politécnica de la Innovación Universidad Politécnica de Valencia _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

