Hi Mikhai,

Please post fixes to osg-submissions list, to avoid missing the
submission files.

Thank you,
Rafa.


2010/10/22 Mikhail I. Izmestev <[email protected]>:
>  Hi *,
>
> I have discovered problem with draggers from osgManipulator in HUD.
> Attached example based on osghud demonstrates this problem.
>
> This problem caused because osgManipulator::Dragger uses matrices of top 
> camera instead last
> absolute Camera in NodePath.
>
> Maybe I'm wrong and exists another way for correct working of draggers in HUD?
>
> I attached modified osgManipulator/Dragger.cpp file, where added code for 
> finding last absolute
> camera. With this changes draggers works in HUD.
>
> Mikhail.
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>



-- 
Rafael Gaitán Linares
Instituto de Automática e Informática Industrial  http://www.ai2.upv.es
http://gvsig3d.blogspot.com
Ciudad Politécnica de la Innovación
Universidad Politécnica de Valencia
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