Oli,

That switch, from what I understand, is for 3rd party vendor extensions.  It 
was actually addressed in the forum post I quoted...

I admit, I didn't try /Za, I just assumed it wouldn't work, as the post's 
author seemed pretty knowledgeable.  I say that because in the interim, I've 
just modified the code, rendering the virtual function "nullptr()" everywhere 
as "nulptr()".  Required three or four changes, and everything compiled.  So at 
this point, I'm not inclined to change it back and try /Za... 

Thanks for the help though, I greatly appreciate it!

Joel

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=33064#33064





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