Hi Patrice, You could try things in osgDB::Registry
- use expiry time: addEntryToObjectCache(..., timestamp) removeExpiredObjectsInCache() - Or remove all things in cache: clearObjectCache() - Or replace the prvious one: addEntryToObjectCache(filename, [NULL or a dummy object]). Not sure "NULL" will work as expected here (to be tested). Cheers, Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ ----- "Patrice Defond" <[email protected]> a écrit : > Hi, > > I would like to release an image, but there is a cache whose keep my > image in memory. Even if i put my ref_ptr<os::Image> to NULL, the > image is always in memory. > Do you know how i can manually destruct my object but without > desactivate Image Cache ? > > Thank you! > > Cheers, > Patrice > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=33229#33229 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

