Thanks.

The next natural question is, how do I know which levels belongs to
higher resolution texture and which to geometry, given that my
previous high resolution data was  3" for geometry and 1" for texture?

Regards,

-- A.


On Fri, Oct 29, 2010 at 2:13 AM, J.P. Delport <jpdelp...@csir.co.za> wrote:
> http://www.openscenegraph.org/projects/VirtualPlanetBuilder/wiki/PatchExisting
>
> On 29/10/10 08:05, Alejandro Aguilar Sierra wrote:
>>
>> Hello:
>>
>> A year ago we built a terrain of Mexico using data from GTopo30 (30")
>> and SRTM (3") for the geometry and Bluemarble (15") and Landsat (near
>> 1") for the texture. It took a complete weekend and 100GB IVE database
>> in a Dell Precision  T5400 with 8GB RAM and 1TB HD. Today we want to
>> refine the terrain with data for specific regions (1" from INEGI)
>> without rebuilding everything. After all we would not change the
>> existing data (levels 1 to 12), just add finer geometry creating upper
>> levels.
>>
>> Is that possible with current VPB? How?
>>
>> Thanks in advance.
>>
>> -- A.
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>>
>
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