Hi Pavel,

I wouldn't recommend using osgText::TextNode right now as it's not yet
feature complete.  It's better to use osgText::Text or
osgText::Text3D.

Robert.

On Fri, Nov 5, 2010 at 7:09 AM, Pavel Domsa <[email protected]> wrote:
> Hi,
>
> I have 3d text based on TextNode with default values copied from example and 
> font arial.ttf. Problem is that default scale - geometry size is somewhat 
> unknown.
> It's definitely not 1. in along any axis.
> So my question is: What all parameters influence text geometry size?
> My goal is to be able to "normalize" geometry height of text to 1.
>
> Thanks
>
> Pavel Domsa
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