Hi Pavel, I wouldn't recommend using osgText::TextNode right now as it's not yet feature complete. It's better to use osgText::Text or osgText::Text3D.
Robert. On Fri, Nov 5, 2010 at 7:09 AM, Pavel Domsa <[email protected]> wrote: > Hi, > > I have 3d text based on TextNode with default values copied from example and > font arial.ttf. Problem is that default scale - geometry size is somewhat > unknown. > It's definitely not 1. in along any axis. > So my question is: What all parameters influence text geometry size? > My goal is to be able to "normalize" geometry height of text to 1. > > Thanks > > Pavel Domsa > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

