Hi Alex,

I've got too many things on to try and get my head around your
understand of some code that has already been modified in svn/trunk.
In svn/trunk and the 2.9.x series the DatabasePager has been improved
further, so go test there.

Robert.

On Fri, Nov 5, 2010 at 10:32 AM, Alexandre Amalric
<[email protected]> wrote:
> Hi Robert,
>
> I'm using osg 2.8.3 and it seems it's not the case. To continue with this
> sample, let's imagine I set the _targetMaximumNumberOfPageLOD to 20,  in
> "capped_removeExpiredSubgraphs" if the camera is looking to those 100
> PagedLod at the same time the _inactivePagedLODList is empty and the
> _activePagedLODList size is 100.
> So numPagedLODs = 100 and is > 20, inactivePLOD = 0 and the numToPrune =
> 80,  so the code :
> int numToPrune = numPagedLODs - _targetMaximumNumberOfPageLOD;
> if (numToPrune > inactivePLOD)
> {
>     numToPrune = inactivePLOD;
> }
>
> leads to numToPrune = 0, and the removeExpiredChildren function never get
> called because _inactivePagedLODList is empty, so the markerVisitor never
> mark node to remove...
> Am I wrong ?
>
>
> 2010/11/5 Robert Osfield <[email protected]>
>>
>> Hi Alex,
>>
>> The DatabasePager already has a scheme for load balancing and will
>> automatically expiry PageLOD's that are out of range.  It only does
>> the expiry once a user specified maximum number of PageLOD's is
>> reached, while the default is set to 500, but you could set this to 1
>> if you wanted and get the behavior your talking about.
>>
>> Robert.
>>
>> On Fri, Nov 5, 2010 at 10:15 AM, Alexandre Amalric
>> <[email protected]> wrote:
>> > Hi Robert,
>> >
>> > I am wondering why there is no way to remove PagedLod child wich are
>> > visited
>> > by the culling but wich are also out of range from the camera.
>> > Here is a simple case let's image I have 100 PagedLod each composed from
>> > a
>> > low poly internal model and a high res external model (displayed when
>> > we're
>> > close enough to the PagedLod center).
>> > If the camera goes near from those 100 PagedLod, the high res models are
>> > loaded in memory but only released when they are no longer in the
>> > frustum
>> > (inactive).
>> > If my camera is looking at those 100 PagedLod simultaneously but from a
>> > long
>> > distance only the low res model are displayed but memory is the same
>> > amount...
>> > It would be interesting if the DatabasePager could remove PagedLod
>> > children
>> > out of range and not only if they no longer are visited, to keep a good
>> > memory consumption.
>> > Maybe an internal "_outOfRangePagedLodList" will be the solution...
>> > Kind regards,
>> >
>> > 2008/12/15 Robert Osfield <[email protected]>
>> >>
>> >> Hi Glenn,
>> >>
>> >> On Mon, Dec 15, 2008 at 3:07 PM, Glenn Waldron <[email protected]>
>> >> wrote:
>> >> > Robert, one quick clarification: does the new max-PagedLOD scheme
>> >> > work
>> >> > in
>> >> > conjunction with expiry settings, or are they mutually exclusive
>> >> > techniques?
>> >> > I have not studied the new code yet.
>> >>
>> >> The new TargetMaximumNumberOfPageLOD scheme replaces the other expiry
>> >> delay/expriy frames one(s), all the setting for the later techniques
>> >> have no effect when the TargetMaximumNumberOfPageLOD has an non zero
>> >> value.
>> >>
>> >> My plan is to phase out the old expiry code, but won't do this for
>> >> 2.8, we need to roll out the new code and make sure it's working well
>> >> across the full spectrum of usage models before we starting removing
>> >> the older code.  My current belief is that the new scheme is just much
>> >> more robust at load balance than the previous ones that there is
>> >> little reason to carry the old ones long term.   If applications won't
>> >> to change their memory needs at runtime then can always increase and
>> >> lower the target maximum number of PagedLOD at their own choosing.
>> >>
>> >> If thing looks good for the new scheme once 2.8 rolls out I'll remove
>> >> the back end code for the old algorithms then just issue a warnings
>> >> when users try to use the setExpiryDelay/ExpiryFrames, then finally
>> >> remove the set methods completely as well.
>> >>
>> >> Robert.
>> >> _______________________________________________
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>> >> [email protected]
>> >>
>> >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >
>> >
>> >
>> > --
>> > Alexandre AMALRIC                   Ingénieur R&D
>> > ===================================
>> > PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
>> > http://www.pixxim.fr
>> >
>> > _______________________________________________
>> > osg-users mailing list
>> > [email protected]
>> >
>> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >
>> >
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>
>
>
> --
> Alexandre AMALRIC                   Ingénieur R&D
> ===================================
> PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
> http://www.pixxim.fr
>
> _______________________________________________
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>
>
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