Hi Cosimo Luigi Manes, Use void setPosition (const Vec3d &pos), void setPivotPoint (const Vec3d &pivot), void setAttitude (const Quat &quat) of PositionAttitudeTransform class to set position of the object, to set the centre of rotation, and attitude respectively.
Cheers Sumit Pandey -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Cosimo Luigi Manes Sent: Saturday, November 06, 2010 03:50 To: [email protected] Subject: [osg-users] Rotation Hi, I implemented the rotation of an object with a node PositionAttitudeTransform. How can I set the point around which the rotation takes place? Thank you! Cheers, Cosimo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33547#33547 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

