I am not surprised this message has been left unanswered as it is not rocket science to release shader objects.
It might be a bug, or at least a very unfortunate behavior, in the AMD Catalyst drivers, see: "JVM won't die after shader compile" http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=286315&page=1 "Long delay in wglDeleteContext on application exit" http://forums.amd.com/devforum/messageview.cfm?catid=392&threadid=141999&enterthread=y Cheers, Fred ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33863#33863 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

