I am not surprised this message has been left unanswered as it is not rocket 
science to release shader objects.

It might be a bug, or at least a very unfortunate behavior, in the AMD Catalyst 
drivers, see:

"JVM won't die after shader compile"
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=286315&page=1

"Long delay in wglDeleteContext on application exit"
http://forums.amd.com/devforum/messageview.cfm?catid=392&threadid=141999&enterthread=y

Cheers,
Fred

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=33863#33863





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to