Hi,
I'm learning Augmented Reality. How can I set the projection matrix, which has 
been calibarated by a real camera?Just as glloadmatrix(P)in openGL.
Someone said to set intrinsic parameter by using setprojectionMatrix(K),to set 
extrinsic parameter by setviewMatrix(),is that correct? 

Thank you!

Cheers,
linghaoduan

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