As a follow up, I did a little more research and discovered that I was adding some extra OSG code that wasn't needed (it appears to me that prior to version 1.5, extra code needed to be added to do what the GLSL "layout" feature does).
I removed that and tried a simple pass-through shader and found it worked. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34182#34182 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

