You're right; I'm more familiar with the other method that is shown in
osgdistortion in setDomeFaces / createDomeDistortionMesh. Anyway, I see that
you've stuck pretty close to the original example. However, I notice that
you only have one element in your color array, yet you've specified
BIND_PER_VERTEX. That should be BIND_OVERALL.

Otherwise, I'm sure what to suggest, other than to make sure that you set
the viewer scene to the results of createDistortionSubgraph.

Tim

On Tue, Nov 30, 2010 at 11:14 AM, Sajjadul Islam <[email protected]>wrote:

> Hi Tim,
>
> When i take another look at the osgdistortion example i  see that in the
> function createDistortionSubgraph() there is nothing defined as you have
> metioned.
>
> ...
>
> Thank you!
>
> Cheers,
> Sajjadul
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=34247#34247
>
>
>
>
>
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