Hello Igor,
In many places people say one should use the same code as there is in
osgscreencapture which renders to a pbuffer is --pbuffer-only option is passed.
But the fact is that osgscreencapture doesn't work itself!
osgscreencapture.exe axes.osg --pbuffer-only 640 480
In another thread we established that there was a problem with using
pbuffers on Windows in a multithreaded app. The call to viewer.realize()
eventually calls makeCurrent on the context, which makes the context
current for the main thread, and then when the GraphicsThread tries to
call makeCurrent in its own thread it fails with the "The requested
resource is in use" message.
I have just submitted a fix. A workaround is to add this after
viewer.realize():
viewer.stopThreading();
gc->releaseContext();
viewer.startThreading();
As for your laptop, I think it just doesn't support pbuffers. Check if
it supports the WGL_ARB_pbuffer extension (you can see the supported
extensions by setting OSG_NOTIFY_LEVEL=DEBUG and running osgviewer
cow.osg, they will be printed near the start of the output when the
context is created).
Hope this helps,
J-S
--
______________________________________________________
Jean-Sebastien Guay jean-sebastien.g...@cm-labs.com
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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