Hi, That is how a typical .pro file should look like if you want to compile osg with qt.
/////////////////////////////////////////////////////7 TEMPLATE = app QT += opengl INCLUDEPATH += . INCLUDEPATH += /usr/include/osg INCLUDEPATH += /usr/include/osgAnimation INCLUDEPATH += /usr/include/osgDB INCLUDEPATH += /usr/include/osgGA INCLUDEPATH += /usr/include/osgManipulator INCLUDEPATH += /usr/include/osgViewer INCLUDEPATH += /usr/include/osgUtil LIBS += -L/usr/lib64 -losgViewer -losgDB -losgUtil -losg -losgSim HEADERS += \ ViewerQT.h \ AdapterWidget.h \ OSGQtMainWindow.h \ Teapot.h \ SnapImage.h \ SnapImageHandler.h SOURCES += \ AdapterWidget.cpp \ main.cpp \ OSGQtMainWindow.cpp \ ViewerQT.cpp FORMS += \ OSGQtWindow.ui RESOURCES += ////////////////////////////////////////////////////7 Hope it helps. Cheers, Sajjadul ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34386#34386 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org