Hi,
That is how a typical .pro file should look like if you want to compile osg
with qt.
/////////////////////////////////////////////////////7
TEMPLATE = app
QT += opengl
INCLUDEPATH += .
INCLUDEPATH += /usr/include/osg
INCLUDEPATH += /usr/include/osgAnimation
INCLUDEPATH += /usr/include/osgDB
INCLUDEPATH += /usr/include/osgGA
INCLUDEPATH += /usr/include/osgManipulator
INCLUDEPATH += /usr/include/osgViewer
INCLUDEPATH += /usr/include/osgUtil
LIBS += -L/usr/lib64 -losgViewer -losgDB -losgUtil -losg -losgSim
HEADERS += \
ViewerQT.h \
AdapterWidget.h \
OSGQtMainWindow.h \
Teapot.h \
SnapImage.h \
SnapImageHandler.h
SOURCES += \
AdapterWidget.cpp \
main.cpp \
OSGQtMainWindow.cpp \
ViewerQT.cpp
FORMS += \
OSGQtWindow.ui
RESOURCES +=
////////////////////////////////////////////////////7
Hope it helps.
Cheers,
Sajjadul
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=34386#34386
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