Hi forum, The following code compiled but crashes while running.
osg::Image *image = new osg::Image(*(_ProcessPass[out_tex]->getOutTexture()->getImage()),osg::CopyOp::DEEP_COPY_ALL); Any logical wrong doing ? Thanks Cheers, Sajjadul ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34653#34653 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

