Hi all, I'm a little confudsed about where to use my own GLSL shaders in a sceene with osgShadow.
My scene has osgShadow as it's root and my user scene as a child. My scene needs it's own shaders. Until now I derived my own ShadowTechnic class from osgShadowTechnic overwriting the default shaders. Actually I'd like to be more flexible in the use of the ShaderTechnic and I ask myself if it is possible to use the standard ShadowTechnics and attach my Shaders to my user scene child somehow. Thanks for any hints. - Werner - _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

