Hi, I am trying to use osg in visual c++ to draw some primitives. The thing is, 
I have been trying this for the whole week and now it is Friday. I have used 
OpenGL before and adding its dll files to the .NET environment and drawing a 
triangle was like riding down the hill. But using OSG, hmm. I don't know. I 
have correctly set all the include and lib paths. But I couldn't find an 
example so simple that shows how to draw a triangle with three vertices. 

I am wondering how this kind of big library don't have such a GETTING STARTED 
THING. I promise to write one should I get to get anything drawn onto the 
monitor. Any example or recommended practice is highly appreciated.


Thank you!

Cheers,
Abraham

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