Hi, I am trying to use osg in visual c++ to draw some primitives. The thing is, I have been trying this for the whole week and now it is Friday. I have used OpenGL before and adding its dll files to the .NET environment and drawing a triangle was like riding down the hill. But using OSG, hmm. I don't know. I have correctly set all the include and lib paths. But I couldn't find an example so simple that shows how to draw a triangle with three vertices.
I am wondering how this kind of big library don't have such a GETTING STARTED THING. I promise to write one should I get to get anything drawn onto the monitor. Any example or recommended practice is highly appreciated. Thank you! Cheers, Abraham ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34682#34682 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

