Hi Guys, Hope Everyone is fine.. I'm a software enginer at simlab-soft, and we trying to port minimal version of our product on Windows And Mac OS.. But i have a seroius problem.. the problem is as following.. i success in building and linked all tools needed, and examples when i run the OsgViewer For IPhone it crash at run-time.. after i traced the crash.. i found its happen when a call to _glVertiexAttrib4f function happen.
and here is the call stack for the crash Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 ??? 0000000000 0 + 0 1 osgViewerIPhoned 0x000ca8d5 osg::GLBeginEndAdapter::End() + 961 (GLBeginEndAdapter.cpp:257) 2 osgViewerIPhoned 0x00156569 DrawShapeVisitor::apply(osg::Box const&) + 3059 (ShapeDrawable.cpp:574) 3 osgViewerIPhoned 0x0014adc7 osg::Box::accept(osg::ConstShapeVisitor&) const + 31 (Shape:210) 4 osgViewerIPhoned 0x0014e38f osg::ShapeDrawable::drawImplementation(osg::RenderInfo&) const + 161 (ShapeDrawable.cpp:1975) 5 osgViewerIPhoned 0x00268b3b osg::Drawable::draw(osg::RenderInfo&) const + 97 (Drawable:917) 6 osgViewerIPhoned 0x002e63dd osgUtil::RenderLeaf::render(osg::RenderInfo&, osgUtil::RenderLeaf*) + 473 (RenderLeaf.cpp:84) 7 osgViewerIPhoned 0x002dbcc1 osgUtil::RenderBin::drawImplementation(osg::RenderInfo&, osgUtil::RenderLeaf*&) + 563 (RenderBin.cpp:480) 8 osgViewerIPhoned 0x002e7559 osgUtil::RenderStage::drawImplementation(osg::RenderInfo&, osgUtil::RenderLeaf*&) + 941 (RenderStage.cpp:1366) 9 osgViewerIPhoned 0x002db51b osgUtil::RenderBin::draw(osg::RenderInfo&, osgUtil::RenderLeaf*&) + 107 (RenderBin.cpp:425) 10 osgViewerIPhoned 0x002e7e6c osgUtil::RenderStage::drawInner(osg::RenderInfo&, osgUtil::RenderLeaf*&, bool&) + 292 (RenderStage.cpp:935) 11 osgViewerIPhoned 0x002eb0ac osgUtil::RenderStage::draw(osg::RenderInfo&, osgUtil::RenderLeaf*&) + 1060 (RenderStage.cpp:1207) 12 osgViewerIPhoned 0x002f46a2 osgUtil::SceneView::draw() + 6560 (SceneView.cpp:1443) 13 osgViewerIPhoned 0x00350946 osgViewer::Renderer::cull_draw() + 3598 (Renderer.cpp:827) 14 osgViewerIPhoned 0x0034ed75 osgViewer::Renderer::operator()(osg::GraphicsContext*) + 35 (Renderer.cpp:928) 15 osgViewerIPhoned 0x000d869f osg::GraphicsContext::runOperations() + 235 (GraphicsContext.cpp:748) 16 osgViewerIPhoned 0x003861a4 osgViewer::ViewerBase::renderingTraversals() + 8194 (ViewerBase.cpp:797) 17 osgViewerIPhoned 0x00383feb osgViewer::ViewerBase::frame(double) + 195 (ViewerBase.cpp:644) 18 osgViewerIPhoned 0x00037eab -[iphoneViewerAppDelegate updateScene] + 53 (iphoneViewerAppDelegate.mm:164) 19 Foundation 0x01500ffd __NSFireTimer + 125 20 CoreFoundation 0x039f27dc CFRunLoopRunSpecific + 3884 21 CoreFoundation 0x039f18a8 CFRunLoopRunInMode + 88 22 GraphicsServices 0x044ab89d GSEventRunModal + 217 23 GraphicsServices 0x044ab962 GSEventRun + 115 24 UIKit 0x017a7372 UIApplicationMain + 1134 25 osgViewerIPhoned 0x0003948a main + 68 (main.m:15) 26 osgViewerIPhoned 0x00037d2e start + 54 Do anyone have any idea how to solve this.. i spend alot of time to solve it but without results.. please i need help Thank you! Cheers, laith ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34825#34825 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

