Hi All! Searching the answers on my question I've discovered some posts about osg::Texture2D::SubloadCallback and I think that this feature fits my purposes. The only question I have is about osg::Texture2D::apply() function - when is it called? Does it depend on parent node visibility or not? I need this callback to be called every frame regardless of parent node's spatial orientation.
Thank you! Best regards, Yurii Monakov _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

