I don't know if they are tutorails about this, but animation can be done with OSG.
To set your animation, you can use blender for example and then, export to osg. Then, use osgCal to perform animation and skinning. Eric ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35059#35059 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

