Hi,

> dozens of RenderStage and RenderBin.
> Since the demands for these resources can change each frame 


But also RenderStage is not allocated and deallocated eacch frame. It uses 
RenderStageCache. Why is TRANSPARENT_BIN allocated and deallocated each fram, 
but RenderStage uses a cache? Does TRANSPARENT_BIN need a cache? To make it 
avoid the heap.

Thank you!

Cheers,
Maximillian

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http://forum.openscenegraph.org/viewtopic.php?p=35093#35093





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