Hi,
> dozens of RenderStage and RenderBin. > Since the demands for these resources can change each frame But also RenderStage is not allocated and deallocated eacch frame. It uses RenderStageCache. Why is TRANSPARENT_BIN allocated and deallocated each fram, but RenderStage uses a cache? Does TRANSPARENT_BIN need a cache? To make it avoid the heap. Thank you! Cheers, Maximillian ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35093#35093 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

