Hi François, osgManipulator has been made more flexible and easy to use, the old hardwiring of event handling you won't need to do any more as osgManipulator will provide alot more functionality out the box for you. The osgmanipulator example is your best guide on how to use it's now form, there is a good chance you'll just be able to simply your own code.
Robert. On Thu, Dec 23, 2010 at 6:48 AM, François Bodic <f56...@hotmail.com> wrote: > Hi, > > I the osg::Manipulator example, there is no EventHandler Class as before but > a new handle function has been introduced in the Dragger code. How does it > works? I used to work with the prévious version which was using a classic > pick system built in a GUIEventHandler class. > > Thank you! > > Cheers, > François > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=35113#35113 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org