hi lucie,

    I had tied to use osgModeling to draw a curve 3D pipe. You can use
"Loft" with a  self-defined function callback of making cycle profile. this
way works ok in most times,  but when coordinations is very large ,but the
distance is very  little( some times occur in geocentric coordination)   eg.
p1= p1 ( 20000000,20000000,20000000)  and  p2 =  (
20000001,20000001,20000001). the geometry been created is wrong.   to solve
this problem,you can make a local TransformMatrix to reduce the coordination
value

    another way to draw a 3D curved pipe is draw a cylinder between each two
points on the curve. the drawback
 is the "curve" is not consequent on the vector

On Wed, Dec 22, 2010 at 10:42 PM, lucie lemonnier <lucielemonn...@hotmail.fr
> wrote:

> Hi,
>
> I want to draw a 3D curved pipe from a list of points.
> I looked at osgModeling but I don't know how to do this.
> Would you have an idea using osgModeling or something else?
>
> Thank you!
>
> Cheers,
> lucie
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=35083#35083
>
>
>
>
>
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