Hi,

I want my application to run in quadbuffered stereo mode.
But it doesn't work for me.

I added the following lines to my code:

Code:

osg::DisplaySettings* ds = osg::DisplaySettings::instance();

            ds->setStereo(true);
            ds->setStereoMode(osg::DisplaySettings::QUAD_BUFFER);





But there is no effect. Anaglyphs work perfectly.
Is there any other option that must be enabled to view this? Or what is wrong 
that this doesn't work for me?

Can anybody help me please?

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=35231#35231





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