I'm trying to build OSG 2.9.10 (I've just downloaded the current zip from the website) but I cannot manage to compile osgViewerIPhone and its dependencies. Maybe I'm doing something wrong with cmake...what settings have to be modified in order to be able to build OSG for iOS?
Or perhaps the zip I've downloaded is not updated and building for iOS doesn't work? For instance I'm getting several errors like this one: OpenSceneGraph-2.9.10/src/OpenThreads/pthreads/PThread.c++:1: error: -mmacosx-version-min not allowed with -miphoneos-version-min By the way, I'm trying to build for iOS 4.1. Thanks. Alessandro
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