I'm trying to build OSG 2.9.10 (I've just downloaded the current zip from
the website) but I cannot manage to compile osgViewerIPhone and its
dependencies. Maybe I'm doing something wrong with cmake...what settings
have to be modified in order to be able to build OSG for iOS?

Or perhaps the zip I've downloaded is not updated and building for iOS
doesn't work?

For instance I'm getting several errors like this one:

OpenSceneGraph-2.9.10/src/OpenThreads/pthreads/PThread.c++:1: error:
-mmacosx-version-min not allowed with -miphoneos-version-min



By the way, I'm trying to build for iOS 4.1.

Thanks.
Alessandro
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