Hi all,

I had a question in regards to possible examples of lines of sight or skyline 
tool implementations in OSG. I did notice the OSGSim LineOfSight helper class 
in my research and was wondering if there are any examples of that class in use.

Also any examples of skyline calculation from the loaded data within the scene?

Any advice or pointers would be greatly appreciated.

Thank you!

Cheers,
Dan

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