On Thu, Jan 6, 2011 at 9:55 PM, Wojciech Lewandowski
<[email protected]>wrote:

>   Hi Tim,
>  > I've recently been looking hard at the "rendering backend" i.e.,
> RenderStage, RenderBin, etc. and the rendering traversal in
> osgViewer::ViewerBase. I was surprised to find that the State dynamic object
> count, and the dynamic object callback that triggers the end of the dynamic
> barrier, only considers the data variance of the RenderLeaf drawables. It
> doesn't seem to account at all for dynamic StateSet and StateAttribute
> objects. Is this the intended behavior? I had always thought that dynamic
> StateAttribute objects were protected by the dynamic object barrier.
>
> I remember I was doing similar research some time ago. I believe
> StateAttibutes affect dynamic barrier indirectly. Dynamic StateGraphs (ie
> those including dynamic StateAttributes) propagate their _dynamic value to
> associated render leafs. See
> StateGraph::addLeaf method.
>
>
Yes, I missed that! Thank you very much.

> Sounds like you still investigate multiple monitor performance loss ? I am
> also very interested in your results....
>
Yeah, I'm slowly working my way through all the mutexes and barriers...

Tim

>
> Cheers,
> Wojtek
>
>
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