Hi all,

I would like to be able to display a triad (or call it a frame - that is the 3 
x, y and z orthogonal vectors) always at the same location in my viewer (that 
is in a corner) in order to always be able to get a sense of the orientation of 
my origin. This is very widespread in maya, max, blender and such editing softs.

I have no idea how to do that though and could not find it over the internet or 
in the examples. Anyone can point me to something that could be helpful?

Thanks,

Cheers,
Antoine

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