Hi, You can setup this type of projection as long as u can set projection matrix for camera, there are nothing special in them. You can get matrix for assymetric frustum projection with osg::Matrix::frustum(). There are support for stereoscopic stuff in osg, so osg can manage stereo cameras for you, all you need is provide parameters like eye separation, screen distance, screen plane distance in scene coords (called fusion distance in osg) etc... Check osgviewer --help-env
Cheers, Sergey ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35631#35631 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

