Hi,

You can setup this type of projection as long as u can set projection matrix 
for camera, there are nothing special in them. You can get matrix for 
assymetric frustum projection with osg::Matrix::frustum().
There are support for stereoscopic stuff in osg, so osg can manage stereo 
cameras for you, all you need is provide parameters like eye separation, screen 
distance,  screen plane distance in scene coords (called fusion distance in 
osg) etc... Check osgviewer --help-env

Cheers,
Sergey

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http://forum.openscenegraph.org/viewtopic.php?p=35631#35631





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