Hi,

I think it would not be possible to pull of some kind of non-flat good looking 
ground + something like skybox via posteffect (thats what you suggest) with 
interactive camera. Use actual geometry or something like parallax mapping on 
plane for ground. You can get good shader based sky tho, but i'ts definitely 
simplier to get that with skybox-like geometry than with posteffect based 
approach.

Cheers,
Sergey

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http://forum.openscenegraph.org/viewtopic.php?p=35692#35692





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