Hi, I think it would not be possible to pull of some kind of non-flat good looking ground + something like skybox via posteffect (thats what you suggest) with interactive camera. Use actual geometry or something like parallax mapping on plane for ground. You can get good shader based sky tho, but i'ts definitely simplier to get that with skybox-like geometry than with posteffect based approach.
Cheers, Sergey ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35692#35692 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

